BGMI All Guns List 2026 – Damage, DPS & Best Attachments

Complete BGMI weapon stats for 2026. AR, SMG, sniper, DMR, LMG & shotgun damage, DPS, TTK, best attachments, and tier rankings. Plus 4.2 balance changes.

BGMI All Guns List 2026 – Damage, DPS & Best Attachments

BGMI All Guns List 2026: Complete Damage, DPS & Best Attachments Guide

You drop into Pochinki. You have 5 seconds to decide: grab the AKM on the floor or the UMP45 on the stairs. One choice keeps you alive through the next 30 seconds. The other sends you back to the lobby.

Knowing your weapons isn’t optional in BGMI — it’s survival. The difference between a 3-kill game and a 15-kill Chicken Dinner often comes down to understanding which gun to pick up, how hard it hits, and what attachments make it lethal.

Most “BGMI guns list” articles dump weapon names without context. They won’t tell you that the 4.2 update boosted the AKM to 50 base damage, making it rival the Groza for the first time in years. They won’t mention that shotguns got nerfed hard in 4.2, flipping the close-range meta toward SMGs. And they certainly won’t show you the best attachment combination for every single weapon.

This guide covers every firearm in BGMI as of 2026 — damage per shot, fire rate, DPS, best attachments, and tier rankings — organized so you can find exactly what you need in seconds.

How to Read This Guide

Every gun table includes these key stats:

  • Base Damage: Damage per bullet against an unarmored opponent

  • Fire Rate: How fast the weapon fires (RPM or shots per second)

  • DPS: Damage Per Second — base damage × fire rate. The raw killing potential.

  • Ammo Type: What ammunition the weapon uses (5.56mm, 7.62mm, .45 ACP, 9mm, 12 Gauge, .300 Magnum)

  • Magazine Size: Base capacity before reloading (Extended mag shown where applicable)

  • Tier: S (dominates the meta), A (excellent), B (solid), C (situational), D (avoid)

Armor reduces damage significantly. A Level 2 vest — the most common armor in endgame circles — cuts damage to 60% of its base value. The AKM’s 49 damage becomes 29.4 effective damage against a Level 2 vest, meaning 4 body shots to kill instead of 3.

Assault Rifles (AR) — The Backbone of Every Loadout

Assault Rifles are BGMI’s most versatile weapon class. They perform reliably from close-quarters room clears to mid-range sprays and even long-range tapping. If you master one weapon category, make it this one.

Complete AR Stats Table

Tier Weapon Base DMG Fire Rate DPS Ammo Magazine Availability
S Groza 49 (+1 in 4.2) 0.080s/shot ~613 7.62mm 30 (40 ext) Airdrop only
S M416 41 0.085s/shot ~482 5.56mm 30 (40 ext) All maps
S AUG A3 43 0.085s/shot ~506 5.56mm 30 (40 ext) Airdrop only
A AKM 50 (+2 in 4.2) 0.100s/shot ~500 7.62mm 30 (40 ext) All maps
A Beryl M762 48 (+2 in 4.2) 0.086s/shot ~558 7.62mm 30 (40 ext) All maps
A ACE32 48 (+2 in 4.2) 0.086s/shot ~558 7.62mm 30 (40 ext) All maps
B SCAR-L 41 0.096s/shot ~427 5.56mm 30 (40 ext) All maps
B G36C 43 0.086s/shot ~500 5.56mm 30 (40 ext) All maps
B Honey Badger 45 (+2 in 4.2) 0.090s/shot ~500 7.62mm 30 (40 ext) All maps
B QBZ 43 0.092s/shot ~467 5.56mm 30 (40 ext) Sanhok only
C FAMAS 39 0.067s/shot ~582 5.56mm 30 (40 ext) Erangel, Livik
C M16A4 43 0.075s/shot ~573 (burst) 5.56mm 30 (40 ext) All maps
C MK47 Mutant 50 (+2 in 4.2) 0.100s/shot ~500 7.62mm 20 (30 ext) All maps

Stats sourced from TalkEsport weapon damage calculator and GuruGamer tier analysis.

The 4.2 Update Changed Everything for ARs

The January 2026 4.2 update delivered the biggest AR balance shift in BGMI history. AKM, M762, ACE32, Honey Badger, and Mk47 all received a 2-point base damage increase. The Groza got a 1-point boost.

This means the AKM now hits at 50 base damage — the same as the pre-4.2 Groza. The Beryl M762 at 48 damage with a faster fire rate than the AKM makes it arguably the strongest non-airdrop AR for players who can control its kick.

The meta shift is clear: 7.62mm ARs now dominate close-to-mid range, while 5.56mm ARs retain their advantage in stability and long-range spraying.

Best AR Attachments

Weapon Muzzle Grip Magazine Stock
M416 Compensator Vertical/Angled Grip Extended QuickDraw Mag Tactical Stock
AKM Compensator Vertical Grip Extended Mag
Beryl M762 Muzzle Brake Ergonomic Grip Extended QuickDraw Mag Cheek Pad
Groza Compensator Vertical Foregrip QuickDraw Extended Mag Tactical Stock
SCAR-L Flash Hider Angled Grip QuickDraw Mag
AUG A3 Compensator Vertical Grip Extended QuickDraw Mag Tactical Stock
G36C Compensator Vertical/Angled Grip Extended QuickDraw Mag Tactical Stock
MK47 Mutant Compensator Angled Grip Extended QuickDraw Mag Folding Stock
FAMAS Compensator Angled Grip Extended QuickDraw Mag
QBZ Compensator Vertical Grip Extended QuickDraw Mag Tactical Stock
ACE32 Compensator Vertical/Angled Grip Extended QuickDraw Mag Tactical Stock
Honey Badger Compensator Vertical Foregrip Extended QuickDraw Mag Tactical Stock

Source: BGMiEsports.in AR attachment recommendations.

Pro Tip: Most players and experts agree that the Compensator + Vertical Foregrip + Extended QuickDraw Magazine combination is the gold standard for almost every AR. These three attachments reduce recoil, improve stability, and let you reload faster — winning more gunfights.

Submachine Guns (SMG) — Close-Quarters Dominance

SMGs are the kings of close-range combat. Their high fire rates, strong hip-fire accuracy, and fast movement speed make them devastating in hot drops, building pushes, and tight angles. After the 4.2 shotgun nerfs, SMGs have become even more dominant in close-quarters.

Complete SMG Stats Table

Tier Weapon Base DMG Fire Rate (RPM) DPS Ammo Magazine Availability
S UMP45 39-41 670 ~457 .45 ACP 25 (35 ext) All maps
S MP5K 33 900 ~495 9mm 30 (40 ext) Livik, Vikendi only
A Vector 31-38 1,100 ~568 9mm 19 (33 ext) All maps
A JS-9 ~35 850+ (est.) ~496 9mm 30 (40 ext) Rondo
A/B Tommy Gun 40 670 ~447 .45 ACP 30 (50 ext) All maps
B Micro Uzi 26 1,200 ~520 9mm 25 (35 ext) All except Vikendi
B PP-19 Bizon 35 660 ~385 9mm 53 (fixed) Erangel, Vikendi
B P90 35 700-900 ~408 9mm 50 (fixed) All maps

Stats sourced from TalkEsport SMG guide and weapon damage calculator.

SMG Tier Breakdown

The UMP45 dominates the 2026 meta because it balances everything: solid damage, manageable recoil, and effectiveness from close to short-mid range. After recent buffs, it’s become the top SMG pick for ranked players who value consistency over flashy DPS.

The Vector has the fastest fire rate in the game at 1,100 RPM. Its DPS is unmatched in close quarters — but the tiny 19-round base magazine means you must find an extended mag, or you’ll run dry mid-fight.

The Micro Uzi fires at 1,200 RPM — the highest fire rate of any gun in BGMI. Despite low per-bullet damage, its DPS is insane. In room-to-room combat, nothing kills faster if your crosshair placement is on point.

JS-9 is the newest SMG, added in the 3.8 update and becoming standard ground loot in 4.4. It offers Vector-like fire rate with better magazine capacity and lower recoil — making it a strong A-tier contender.

Best SMG Attachments

  • UMP45: Compensator + Vertical Grip + Extended Mag → laser-like accuracy

  • Vector: Suppressor + Vertical Grip + Extended Mag (critical — without extended mag, skip the Vector)

  • Uzi: Compensator + Extended Mag. No grip slot. Red dot or holo only

  • Tommy Gun: Suppressor + Extended Mag. Limited scope support — red dot/holo only

  • MP5K: Compensator + Vertical Grip + Extended Mag + any scope up to 6x

Sniper Rifles — One Shot, One Kill

Sniper rifles reward patience and precision. One perfect headshot can end a fight before it begins. Bolt-action snipers dominate the long-range meta, and the AWM remains the undisputed king.

Complete Sniper Rifle Stats Table

Tier Weapon Base DMG Headshot DMG Ammo Magazine Availability
S AWM 105-120 One-shot any helmet .300 Magnum 5 (7 ext) Airdrop only
S Lynx AMR 140 One-shot any helmet .50 Cal 5 Airdrop only
A M24 79 202 (Lv2 helmet one-shot) 7.62mm 5 (7 ext) All maps
B Kar98k 75 Penetrates Lv2 helmet 7.62mm 5 All maps
B Mosin Nagant 75 Similar to Kar98k 7.62mm 5 All maps
C Win94 66 .45 ACP 6 All maps

Stats sourced from TalkEsport calculator, India Today Gaming, and GuruGamer tier analysis.

Sniper Tier Breakdown

The AWM is the only BGMI weapon capable of one-shot killing an enemy wearing a Level 3 helmet. It’s exclusive to airdrops and comes with limited .300 Magnum ammunition. Every shot must count because you can’t resupply.

The Lynx AMR exceeds even the AWM in base damage at 140 HP per shot — the highest single-bullet damage in BGMI. It’s also airdrop-exclusive and even rarer than the AWM.

The M24 is the best “everyday sniper.” It consistently one-shots Level 2 helmets and has a faster bolt cycle than the Kar98k. If you’re not fighting over airdrops, the M24 is your go-to.

The Kar98k is the classic — reliable, widely available, and capable of one-shotting Level 2 helmets. However, its slower reload and lower bullet velocity compared to the M24 have dropped it to B-tier in the 2026 meta.

Designated Marksman Rifles (DMR) — The Versatile Precision Option

DMRs bridge the gap between assault rifles and sniper rifles. They offer semi-automatic fire with higher damage per shot than ARs, making them ideal for medium-to-long range engagements where you need follow-up shots faster than a bolt-action allows.

Complete DMR Stats Table

Tier Weapon Base DMG Ammo Magazine Availability
S MK14 61 7.62mm 10 (20 ext) Airdrop only
A SLR 58 7.62mm 10 (20 ext) All maps
B Mini14 46 5.56mm 20 (30 ext) All maps
B QBU 48 5.56mm 10 (20 ext) Sanhok only
B SKS 53 7.62mm 10 (20 ext) All maps
C VSS Vintorez 41 9mm 10 (20 ext) All maps

Stats sourced from TalkEsport calculator, GuruGamer, and SportsDigest.

DMR Tier Breakdown

The MK14 is the only DMR with full-auto capability, making it lethal at every range. At 61 base damage, it hits harder than any AR and matches most sniper rifles. It’s airdrop-exclusive, but if you find one, it can replace both your AR and sniper in a single weapon slot.

The SLR offers near-MK14 damage at 58 per shot with semi-auto fire. It rewards precise tapping and punishes spam. For players who can control its kick, the SLR is the most powerful non-airdrop DMR.

The Mini14 is the beginner-friendly DMR. Its light recoil, fast bullet velocity, and 20-round base magazine make it forgiving and versatile. It’s the easiest transition from ARs into precision shooting.

Light Machine Guns (LMG) — Suppression and Sustained Fire

LMGs trade mobility for massive magazines and sustained firepower. They excel at holding positions, suppressing squads, and controlling chokepoints. The DP-28 is particularly popular among ranked players for its high damage and manageable recoil when prone.

Complete LMG Stats Table

Tier Weapon Base DMG Ammo Magazine Availability
S M249 45 5.56mm 75 (150 ext) Airdrop only
A DP-28 51 7.62mm 47 All maps
A MG3 40-42 7.62mm 75 Airdrop only

Stats sourced from TalkEsport weapon guide, GuruGamer, and Unipin.

LMG Tier Breakdown

The M249 with its 150-round extended magazine is the ultimate suppression tool. It can pin down entire squads, destroy vehicles, and holds angles indefinitely. The trade-off is an 8.2-second reload time — the longest in the game.

The DP-28 is the sleeper hit of the 2026 meta. At 51 base damage with manageable recoil (especially when prone), it bridges the gap between LMGs and DMRs. Many ranked players use it as a budget MK14 — attaching a 4x or 6x scope for long-range tapping.

The MG3 offers dual fire modes: 660 RPM for controlled fire and 990 RPM for maximum DPS. It’s the most versatile LMG but suffers from aggressive recoil in its 990 RPM mode.

Shotguns — The Close-Range Equalizers (Nerfed in 4.2)

Shotguns fire multiple pellets per shot, each dealing damage independently. A point-blank blast with full pellet contact is almost always a one-shot kill. However, the 4.2 update nerfed shotguns significantly, reducing base damage and increasing spread randomness. This shifted the close-range meta toward SMGs.

Complete Shotgun Stats Table

Tier Weapon Base DMG (per pellet) Pellets Total DMG Magazine Availability
A DBS 24 ×9 216 14 Airdrop only
B S12K 24 ×9 216 5 (8 ext) All maps
B M1014 25 ×9 225 7 All maps
B S686 26 ×9 234 2 All maps
B S1897 26 ×9 234 5 All maps
B NS2000 ×9 12 All maps

Stats sourced from TalkEsport weapon guide and SportsDigest 4.1 combat changes.

Shotgun Damage Reality

Per-pellet damage values like “24” are misleading — shotguns fire 9 pellets simultaneously. The DBS and S12K both deal a theoretical 216 damage if all 9 pellets connect. In practice, at point-blank range with full pellet contact, a single shot deletes any opponent regardless of armor level.

The 4.2 nerf: All shotguns (S686, S1897, NS2000, S12K, DBS, M1014) received reduced base damage and increased spread randomness. This makes one-shot kills less consistent beyond barrel-stuffing range. Smart players now pair SMGs for close-quarters instead of relying on shotguns alone.

Pistols — The Last Resort

Pistols are emergency weapons for when you drop hot and find nothing else. The Desert Eagle and R45 pack surprising punch for their size.

Pistol Quick Stats

Weapon Base DMG Ammo Magazine
Desert Eagle 62 .45 ACP 7
R45 55 .45 ACP 6
P92 35 9mm 15
P1911 41 .45 ACP 7
P18C 23 9mm 17
Skorpion 22 9mm 20
Flare Gun Flare 1

The Desert Eagle at 62 damage hits harder than most ARs. Two body shots drop an unarmored opponent. In the chaotic first 10 seconds of a hot drop, a Desert Eagle can save your life.

Melee Weapons — The Hail Mary

Weapon Damage
Pan 80
Crowbar 60
Machete 60
Sickle 60

The Pan deals 80 damage — the highest melee hit in BGMI. More importantly, the Pan can actually deflect incoming bullets when equipped on your back. It’s not just a meme; it’s a legitimate defensive tool.


Throwables — The Tactical Advantage

Throwable Effect
Frag Grenade Explosive damage. Cook for 3-4 seconds before throwing for airburst effect.
Molotov Cocktail Area denial fire. Excellent for blocking doorways and forcing enemies out of cover.
Smoke Grenade Visual cover. Essential for revives, rotations, and crossing open ground.
Stun Grenade Blinds and deafens enemies. Flash before pushing rooms.

Pro tip: Always carry at least 3-4 smoke grenades and 2 frag grenades. Smokes save lives during rotations. Frags clear campers without exposing yourself. The best players use throwables as primary weapons in the final circle.

Best Weapon Combinations for Every Playstyle

Your loadout should match your playstyle and the map you’re on. Here are the 2026 meta loadouts:

Playstyle Primary Weapon Secondary Weapon Best Map Why It Works
Balanced (All-Rounder) M416 (4x) UMP45 (Red Dot) Erangel M416 handles mid-long, UMP45 dominates close. Most versatile combo.
Aggressive (Rusher) AKM/Groza (Red Dot) Vector/Uzi Sanhok, Livik Maximum DPS at close range. AKM at 50 base damage melts everything.
Sniper (Long-Range) M416 (6x) Kar98k/M24 (8x) Miramar M416 for mid-range, bolt-action for one-shot eliminations.
Support (Squad Play) DP-28 (4x) UMP45 (Red Dot) Erangel DP-28 provides suppression, UMP45 for personal defense.
Rank Push (Survival) M416 + Mini14 Erangel, Miramar Both weapons stable at range. Prioritize survival and positioning.
Competitive (BGIS Meta) AKM + M416 Or Groza + AUG Erangel, Miramar Dual-AR loadouts gaining traction after 4.2 buffs.

The 4.2 meta shift: Dual-AR loadouts are gaining traction over shotgun secondaries. The AKM at 50 damage now rivals airdrop weapons for close-range stopping power. Entry fraggers still sometimes keep a shotgun for room clears, but squads are increasingly adapting with AR flexibility across both slots.

Weapon Balance Summary: What Changed in 4.2

The January 2026 4.2 update delivered the most significant weapon balance changes in BGMI history:

AR Buffs:

  • AKM, M762, ACE32, Honey Badger, Mk47: +2 base damage

  • Groza: +1 base damage

  • These buffs make 7.62mm ARs significantly more competitive against 5.56mm options

Shotgun Nerfs:

  • S686, S1897, NS2000, S12K, DBS, M1014: Reduced base damage + increased spread randomness

  • Close-range meta shifted decisively toward SMGs

New Weapons Added in 2026:

  • JS9 SMG (3.8 update, becoming standard ground loot in 4.4) — high fire rate, low recoil 9mm SMG

  • M1 Garand (4.3 update) — semi-automatic 7.62mm rifle with ~68 body damage, ~149 headshot damage, and a built-in melee attachment

  • FAL Rifle — powerful semi-automatic for medium to long ranges

  • Panzerfaust (4.4 update) — rocket launcher becoming standard ground loot across classic maps

Frequently Asked Questions

What is the best gun in BGMI 2026?

There is no single “best” gun — it depends on range and situation. For close range, the Groza (49 damage, airdrop) and AKM (50 damage, ground loot) dominate. For all-round versatility, the M416 remains king due to its low recoil and attachment flexibility. For long range, the AWM is unmatched with its one-shot kill potential against any helmet.

Which AR has the highest damage in BGMI?

As of the 4.2 update, the AKM and MK47 Mutant share the highest ground-loot AR damage at 50 base damage per shot. The Groza sits at 49, but its faster fire rate gives it higher DPS (~613 vs ~500). The Lynx AMR has the highest single-shot damage in the entire game at 140 HP.

What is the best SMG in BGMI for close range?

The UMP45 is the best overall SMG for 2026 — it balances damage (39-41), manageable recoil, and effectiveness from close to short-mid range. For pure DPS in room-to-room fights, the Vector at 1,100 RPM melts enemies faster than anything else, but its tiny 19-round magazine demands an extended mag.

What are the best attachments for M416 in BGMI?

The optimal M416 attachment setup is: Compensator (muzzle), Vertical or Angled GripExtended QuickDraw Magazine, and Tactical Stock. This combination provides maximum recoil reduction, faster reloads, and excellent stability for sprays at all ranges.

How did the BGMI 4.2 update change weapons?

The 4.2 update (January 2026) boosted AKM, M762, ACE32, Honey Badger, and Mk47 by +2 base damage, and Groza by +1. Shotguns (S686, S1897, NS2000, S12K, DBS, M1014) were nerfed with reduced base damage and increased spread randomness. The meta shifted toward 7.62mm ARs and SMGs.

What is DPS in BGMI and why does it matter?

DPS (Damage Per Second) is base damage multiplied by fire rate. It represents raw killing potential. A weapon with high DPS kills faster — but only if you land your shots. The Vector has one of the highest SMG DPS values (~568), but its small magazine means missed shots are punished severely.

Which gun has the highest magazine capacity in BGMI?

The M249 LMG has the highest magazine capacity at 150 rounds with an extended magazine. The PP-19 Bizon has the largest non-airdrop magazine at 53 rounds (fixed). The Tommy Gun reaches 50 rounds with an extended magazine.

What is the best weapon combination for ranking up in BGMI?

For consistent rank pushing, use the M416 + Mini14 combination on Erangel. Both weapons are stable, effective at range, and allow you to prioritize positioning and survival — the two factors that matter most for ranking up. Avoid hot-drop loadouts (shotguns, SMGs) when rank pushing.

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